Table of Contents

The Smart Revolution Towards the Sustainable Digital Society

The Smart Revolution Towards the Sustainable Digital Society

Beyond the Era of Convergence

Advances in Information, Communication and Entertainment Markets series

Edited by Hitoshi Mitomo, Hidenori Fuke and Erik Bohlin

The objective of this book is to present a comprehensive evaluation of the smart revolution, including its social and economic impacts. It proposes a modern framework to help assess how recent Information and Communication Technologies (ICTs) can contribute to societies as a whole. The authors offer a guide to how advanced network technologies have led to a greater variety of applications and social networking services. These allow people to connect with each other both at a more personal and global level, and will ultimately herald a new era of ICTs that will shape the “digital society".

Chapter 8: Customer service quality and incomplete information in mobile telecommunications: a game theoretical approach to consumer protection

Rafael López, Teodosio Pérez-Amaral, Teresa Garín-Muñoz and Covadonga Gijón

Subjects: economics and finance, industrial economics, innovation and technology, technology and ict


From an economic perspective, the ultimate goal of a market is twofold: to provide consumers with a wide range of available options and to allow consumers to freely choose among them based on information. The first part is obtained by promoting competition while the second part is ensured through consumer protection. Regulators of mobile telecommunications markets have been particularly successful in promoting and securing competition and are now turning their attention to consumer protection. This is so because competition by itself does not ensure market efficiency. In fact, the existence of demand-side market failures, such as incomplete information and consumers' behavioural biases, usually lead to an inefficient outcome in competitive markets. In this paper we focus on the particular issue of low-quality customer service that, according to widespread evidence, prevails in the mobile telecommunications industry. We provide theoretical support to this empirical observation by using simple game theoretical models where inefficient low-quality customer service levels are obtained as part of an equilibrium strategy profile for the firms. In our models, this negative result is due to the existence of incomplete information: when signing a mobile phone contract, consumers cannot observe (ex ante) the operator's customer service quality and therefore firms may lack incentives to provide (ex post) high quality customer service levels. As a benchmark, we start by studying the simple case of a one-shot monopoly market and show that incomplete information leads to an inefficient outcome. We then show that the negative result continues to hold under repeated interaction and that it does not necessarily vanish with competition. This is particularly important in terms of policy implications because it suggests that the inefficiency should be solved through regulation via consumer protection.

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