The United Nation's Sustainable Development Goals (SDGs) summarise and recognise our responsibilities as humans to other humans and the world. We have developed a non-linear decision-making game which encourages deep learning, and comprehension of the SDGs through storytelling and interactive game play both in a solitary and collaborative learning environment. In this chapter we will present the gameplay designed using a web-based tool - TWINE - and explain how it can help teach the SDGs. Our 'story' integrates elements of Dante's Paradiso in a way that will encourage transformative action on the part of the learners. We begin by establishing the function and value of interactive graphical gameplay in general. We then explain the html tool TWINE and offer insight into the value of using it for teaching the SDGs. We finish with commentary on the value-added by this type of teaching.
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