About this Journal

The aim of the Interactive Entertainment Law Review (IELR) is to serve as a peer-reviewed hub for legal analysis of interactive entertainment, video games, virtual/augmented/mixed realities, social media, and all related and emergent forms of digital interactive entertainment. The Journal is published twice a year with articles focusing on the legal changes, challenges and controversies in this high profile and increasingly critical area of legal inquiry.

The scope of subjects include:

  • Copyright, trademark, patent and fair use
  • EULAs and contracts
  • Privacy, personality and surveillance
  • Internet and communications
  • Freedoms and censorship
  • Consumer protections

 

High quality contributions from academic, industry and legal practitioners are sought and welcomed.