About this Journal
The aim of the Interactive Entertainment Law Review (IELR) is to serve as a peer-reviewed hub for legal analysis of interactive entertainment, video games, virtual/augmented/mixed realities, social media, and all related and emergent forms of digital interactive entertainment. The Journal is published twice a year with articles focusing on the legal changes, challenges and controversies in this high profile and increasingly critical area of legal inquiry.
The scope of subjects include:
- Copyright, trademark, patent and fair use
- EULAs and contracts
- Privacy, personality and surveillance
- Internet and communications
- Freedoms and censorship
- Consumer protections
High quality contributions from academic, industry and legal practitioners are sought and welcomed.