Handbook of Game Theory and Industrial Organization, Volume I
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Handbook of Game Theory and Industrial Organization, Volume I

Theory

Edited by Luis C. Corchón and Marco A. Marini

The first volume of this wide-ranging Handbook contains original contributions by world-class specialists. It provides up-to-date surveys of the main game-theoretic tools commonly used to model industrial organization topics. The Handbook covers numerous subjects in detail including, among others, the tools of lattice programming, supermodular and aggregative games, monopolistic competition, horizontal and vertically differentiated good models, dynamic and Stackelberg games, entry games, evolutionary games with adaptive players, asymmetric information, moral hazard, learning and information sharing models.
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Chapter 4: Aggregative games

Martin Kaae Jensen

Extract

✐ ✐ ✐ ✐ 4. Aggregative games Martin Kaae Jensen∗ 1 INTRODUCTION AND OVERVIEW The machinery of aggregative games has a proven track-record of applications in game theory and industrial organization (IO). This chapter’s aim is to survey the literatu...

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